Quake Horde Mode is… Unbelievable and FREE!

Quake Horde Mode was introduced in the latest update for the Original Quake.

Yes, that is right, the original Quake is still getting tons of updates here lately.

Since the “Remaster” of the Original which brought back life to Quake and got it on all modern gaming consoles. Quake has been seen by more eyes than ever!

Not only did this patch introduce Horde Mode it comes with even more maps, and add-ons that console player’s are not normally use to receiving. Needless to say the Kex engine might be the single greatest thing to ever happen to Quake.

What is Quake Horde Mode

Quake Horde Mode Gameplay

Horde Mode on Quake reminds of of the gameplay style of Call of Duty Zombies in a way.

Grabbing powerups, unlocking other weapons, discovering hidden secrets, and you can really see how far you can HOLD out if you really want too.

Just imagine if this would’ve been made back in 1996 it would’ve blown everyone’s mind. It’s just awesome that it added completely for FREE if you own the game. No DLC payments required.

How to play Quake Horde Mode

Horde Mode is considered a Multiplayer Mode so you just need to go to the Multiplayer section on whatever platform you own Quake on.

This must be played on the Modern/Remastered Version of Quake that was released in 2021.

After going to MP, you should see an option to play Horde Mode, select it and go through some of the options and you should be going throw waves of Quake monsters before you know it.

Join the Community

Looking for people to play with, talk about Quake, Computers and more?

Don’t forget to join the Discord Community! You can join simply by clicking Discord button below!

Meet up and chat with other Quakefans and like minded people of fulltechpodcast.com.

It is exciting to be a Quake fan that is for sure I cannot see what else comes to the Quake Community with this addition of Horde Mode it really is un-telling what else they have up their sleeves.

Quake Champions Review 2022: It’s a long way from the top

This is going to be Smango’s final thoughts and Quake Champions ReviewSmango has been playing Quake Champions for a LONG time now it seems. Seeing as it’s 2022 and the game was announced in 2016. It is one of the main reasons Quakefans.net even existed and I started making websites.

But, we will get into all of that this is going to be a long post and a nice video to go alongside it to summarize Quake Champions as a whole.

Quake Champions Closed Beta

Quake Champions Closed Beta was announced and I had just gotten an invite around April 27th, 2017. For some reason in my head. I thought I had played the game in 2016, but I can’t find any pictures that proven that.

So here we are. The closed beta, was the thing that started my addiction back to Quake. It had been so long since I played Quake. I remember playing Quake Live whenever it was in a browser but I thought to myself it was just Quake 3 updated a bit so I never stuck with it. I did get a sub at one point in time because I got Quake Live free on steam for doing so whenever it merged. Anyways, Quake Live ended in 2013, or at least around that time. All I’m saying is I’ve played Quake Live more since support ended than I did when it was fully active.

Quake Live just didn’t have a fresh coat of new on it, it really was just Quake 3 but with all the addons, updated slightly and modified engine. It was good and probably the best way to play Quake 3/Live is to just play Quake Live these days.

It just wasn’t enough to get me hooked again.

Then came along this little video.

Holy crap, it still gives me chills to this day. Quake is Back. This is what we’ve all been waiting for right!?

At least that is what I was thinking, this is going to be the biggest game in the franchise. This is going to put Quake back on top, this was it. For a brief moment in the internet realm, people who had played Quake before. Thought so as well.

Playing Testing the Beta

Right off the bat, I noticed that all the models (champions now) had special abilities and movement. This was brand new to me, at least until I started covering Quake even more and learned the PS2 Version of Quake 3 had different healths and armors.

It also became quite apparent to me that in my mind I thought I was good at Quake. From playing Quake III Arena many, many nights as a kid with Dial-up and then DSL. I remember playing nonstop and thinking I was good. That wasn’t the case at all. I forgot how to strafe jump, I had no idea what in the world armor and health timings were. I became self-aware that I wasn’t good at Quake at all and had to relearn everything.

Finally, after some minor training, being able to carry a little bit in a TDM. I was addicted to quake once again and I wanted more…

The Closed Beta sometimes would last only for a weekend, they would make all kinds of changes and release it out once again. Till they finally released it to the public and then offered it on steam.

Starting Quakefans.net

Being extremely excited about the release of Quake Champions and my first article to remotely hit #1 on google. The Best Champion in Quake Champions over on my original website Kentuckynerd.com. I thought it would be a good idea to Niche down and focus on Quake, I wanted to be the ultimate Quake Champions Fan, and provide people with information, training, and everything. This was a NEW QUAKE game what is there to lose? I wanted to start a podcast, I had everything written out. I said this is the game to focus on for sure!

Good thing I decided on the name Quakefans.net instead of QuakeChampionsFans.com or something. Too much to remember and really it’s a mouth full. If you want to know why I chose Quakefans.net and not Quakefans.com because at the time the Domain was for a Soccer team. Now the domain is open but every domain provider wants a stupid amount of money. So I finally decided on Quakefans.net, which is now this website fulltechpodcast.com for various reasons.

At first I solo wanted to focus on Quake Champions and no other Quakes or FPS of the same feel. Quake Champions was going to dominate when it hit big. Quake Champions will be Big and Quakefans.net will be huge because of it.

Boy was I wrong.

Quake Champions started off strong…

Dr. Disrespect Playing QC

Quake Champions started off strong, like most games with big names. Whether you agree or not, Quake has been important to the First-Person scene at least in the Computer Gaming world for as long as I can remember. You bought video cards, sound cards, etc… To play Quake. If you didn’t know Quake invented Deathmatch!

Now I get Quake hasn’t been in the spotlight of popularity since the end of the 90s with games like Halo, Half-life, Call of Duty, etc.

But, Quake Champions was going to put Quake back on the map. I was ready, everyone was ready.

All the big-time streamers on Twitch.tv were playing Quake Champions.

There was only one problem though.

They weren’t good at the game.

Not a single “BIG” streamer was good at Arena First Person Shooters.

Known for their First Person skills people like Shroud, Dr. Disrespect, and probably the best of them all Summit1g could not compete in duels. Summit even said in a stream he didn’t want to put forth the effort to learn the game, learn to duel, timing, maps, etc.

The Streamers Influence

If you can imagine for a brief moment, in our day and age. The big-time streamers want to showcase a game and they aren’t good at it therefore it doesn’t make them want to play. This is exactly what happened at first. The big named streamers tried QC at the peak and then never touched the game again.

Now, I’m not saying that’s automatically going to make a game fail. But, we’ve seen what Among Us a game that was not even thought of in anyone’s head revived and made popular on YouTube and Twitch.

Quake Champions had a strong start and buzz about the game at launch.

The Last Champion – Eisen

The Quake Champions Patch of November 2018 introduced what appears to be the last Champion to be introduced into QC.

Athena and Eisen always felt kind of off to me. They got terrible Champion Trailers, and for whatever reason, they look blander than you know the other psychopaths that are in the arena. Maybe it’s their “normal-ish” look that throws me off.

Every Champions Patch for QC usually brought back a ton of player base for at least a month or so until everyone got tired of it and waited for something fresh. The sad thing after this patch is there never was another Champion added.

No Quake Pro League Team Modes

I believe without the Quake Pro League, Quake Champions would’ve 100% been shut off easily by now. It is single handily keeping the game on life support. Some of the pros are just amazing at Quake. It is a true spectacle to watch them play and listen to some of the great announcers that love Quake as much as we all do.

Unfortunately, the most popular games on the planet are usually team-based. I mean that’s why they focused on adding “abilities” in the first place right? To be more like Overwatch?

Anyways, the QPL decided they weren’t supporting 2 vs. 2 anymore and Sacrifice.

I still cannot for the life of me figure out why they would do such a thing. Imagine a Team Myztro Vs Team Liquid matchup in 2021! It would be nuts to watch them play for some money!

Sacrifice easily showcases the good portions of Quake Champions. Champion abilities and different movement styles really shine in that mode. Different armor stacks and health works great in that mode.

Sacrifice was rotated out of the normal matchmaking, and QPL went directly to Dueling.

3 Round Duel vs Time Limit Dueling

uake Champions changed even more getting rid of the 3 round duel. 3 Round Duel wasn’t perfect but for a game like Quake Champions, a game with different characters that do different abilities and movements. I think it fits better with the game.

I know a lot of hardcore Quake/ArenaFPS duelers are probably not going to agree with me here. 3 Round Duel was way more popular than Time Limit. Again, 3 Round Duel Showcased the good parts about Quake Champions. It really shined that you had to be good with at least 3 different champions and if your best one died, you were forced to focus on the other 2.

Now don’t get me wrong 3 Round Duel had problems. It wasn’t as easy to get back into control.

But, again a game like QUAKE CHAMPIONS with different champions, with different movements, abilities, armor, hp, etc. It just worked better. It was easier to cast for, it made every single moment of Quake Champions exciting to watch.

Time Limit Dueling Continued…

I don’t have a problem with Time Limit Dueling. It makes more sense whenever everything is on an equal playing field. QC isn’t Quake Live, Quake III, or even the original. Quake Champions is different, no one starts off equally as in the QPL you couldn’t choose the same champion, and there were bans.

No mirror matches, now if QPL was forced to play all Ranger to do their duels Time Limit Duels would work better. With that being said the game has changed SO much since 3 Round Duel was dropped that everyone does have a better balance to it.

That simply wasn’t the case at first. It was a mess and it changed the Ranked mode completely. A duel was no longer Casual Friendly anymore with the changes. With a lot of the pros wanting to return to 10 Minute long duels and much of the Quake veteran community wanting the same. Time Limit Duel eventually took over.

QC was still fun to play Ranked duels. But, with that said I think it was still missing something.

State of Quake and In The Keep

Eventually, some jerks named Unkind and Slip started their State of Quake Podcast (I’m just kidding I love these guys). With me still figuring out finances and someone to even do a Podcast With they had beat me to the punch with a great Quake Champions-orientated Podcast.

I was still figuring out even how to host my own web server even so I could have multiple domains etc. Little did I know I could’ve just used my KN website and pushed out a Quake Podcast with Simply Podcast but it is what it is. They had done a great job staying up to do and running a podcast.

Eventually, I met up with a Young man many know as TheMotherLoad. TML messaged me on Discord one day interested in everything I was trying to do and eventually, a friendship sparked up from that. The Motherload started his podcast series on the State of Quake as they had almost stopped podcasting altogether and eventually started hosting small community-driven tournaments.

In The Keep Podcast

With that, all being said TML decided to start up his own Podcast as we widdled down the name to In The Keep from Cthala’s Keep cause dummies like me can’t spell and it was just easier. This spawned many nights of Quake, us growing the Discord and even abandoning the small one I had made just for Quake Champions.

This was great cause I was making connections, and I didn’t have to run a discord by myself anymore which I actually hate doing.

Since this time State of Quake got screwed by Diabotical and Quake Champions by not becoming the official streaming channels for either one. In The Keep has grown and kind of does its own thing now with a killer podcast interviewing Indie Developers.

State of Quake hasn’t seen a podcast in years and the lack of community-driven tournaments now is little to none.

The Mother Load saw the writing on the walls way before I ever would admit it, alas I still had my carriage hooked to the Quake Champions horse.

Capture the Flag

Quake Champions was released without many considered a staple of any Quake game. #1 is Capture the Flag.

CTF and Quake go together like bread and peanut butter if you ask me.

However, QC released CTF in basically an unplayable state. With CPMA players literally just dominating capturing the flags almost instantly and literally no way to defend it. You would think a game with Abilities that it would be easy to counter a bunny hopping Lizard going the speed of light. That wasn’t the case at all.

If you attack a CPMA champion while they are moving… they got even faster. So a 4 stack of Sorlags in matchmaking was a thing constantly… because why not. If you want to win… that’s going to be your best bet.

The CTF mode died just as fast as it came out. It was all excitement and then nothing.

Currently, the game mode is in a better state, but it’s too little too late. The Flag drag does make a great difference, everyone has moved on since though.

Twitch Integration Removed

Quake Champions at first at least gave some incentive to stream the game, even if you were a small streamer like myself.

While waiting in Queue for your next match you would pop over and watch some other people streaming live. This was awesome, this also was great for streamers and growth as you could in-game rewards (don’t worry we will get to that in a second.)

I’m still baffled today on why this was removed it was great and one of the many things QC has done right in the modern era. Now it is just a husk of its former self only allowing the official Quake channel on the page. No more extra views or anything related to twitch at all anymore.

This forced a lot of the small twitch streamers to stop streaming Quake Champions and streaming altogether. They had lost tons of viewers from this small change.

Loot Boxes, Battle Passes, and In-Game Rewards… Oh My!

If done correctly Loot boxes scratch the itch of the smallest gambling addiction you have. The problem with Quake Champions is there are no more rewards to be had in the loot boxes! Nothing new has ever been added for as long as I can remember now. It’s been years since I got anything else but a SHARD.

I’m not sure why that is, there have been new skins, new weapon skins yet I still only get shards. The loot tables have never been fixed with the latest stuff.

This hurts the game, and I just let my loot boxes rot away now. I don’t have an incentive to buy more or earn more anything. they are just there cause they have to be now I guess I’m not sure what the reason is.

QC Battle Passes

The Battle Passes have always featured 1 or 2 skins that someone might want. The rest is regurgitated avatars or old skins from when the game was first released to the public. It’s really sad.

You also use to be able to earn the battle pass simply by playing a lot. At one point in time, you could’ve bought the battle pass and earned enough coins to keep around to buy the next one by just playing. Good idea! This happens in all the more popular Battle Pass-type games like Fortnite. That’s because Fortnite does something extremely well. That is they just want people playing! They make it as easy as possible for anyone to pick up and play!

I’d argue that a battle pass is almost useless in a game like QC. I’ve seen battle passes done pretty well on Call of Duty and Paladins. I’m not sure any thought is put into the battle passes anymore on Quake Champions other than to show off the new 2 weapon skins.

QC is not on a Quake Engine

This one has always bugged me probably the most. Quake has always made a great FPS engine. Since you know… The original.

For whatever reason Quake Champions is run on the Saber Interactive Engine. Also, I want to note that Tim Willits left id software. Someone that has been designing maps for the Original Quake to go work with Saber in 2019, I also found this weird. I’m not saying this is what happened but the rumor is that Tim worked with Saber and used Quake Champions to leverage his way to his new position at Saber.

The Saber Engine is beautiful. Some of the games that this engine has produced have been graphical-wise amazing. To be fair Quake always pushed hardware even in the golden age. Being the first 3D rendered FPS was no small feat.

However, Quake has always been moddable, or something left up to the community at least somewhat. To produce maps, changes to the gameplay, and more.

The Saber Tech engine doesn’t allow users to host their own servers, there is no server browser just match-making. You can have private matches but there is simply no browser which makes no sense.

That’s not all the engine is missing

I hate to keep sounding negative about QC. But, whenever you have so many things to pull from previous titles and it’s literally missing all of them. It’s hard not to be a little negative.

No Server Browser, No Continuous matches (although they did try, for some reason, we didn’t have the technology), No Mods, No custom maps, 3rd Person only Clan Arena perspective.

For an Engine that was supposed to be modern, it sure felt like it was lacking quite a bit of the essential for a Quake title.

The Quake Pro League

When it comes to QC the highlight of the whole game to me is simply the Quake Pro League. I’ve said previously that it has single handily kept the game afloat.

I want to really focus on that point now. It’s awesome.

The production quality is great, there are great casters, and there are tremendous players. Overall it is a great experience.

That was until Covid hit in 2020. Since Covid ruined LAN tournaments all of the games have been played over the internet for over a year now.

This has sent the quality down, but the crew has done the best could do with what they have. I also believe this is why they have prolonged the QPL into 2022 and didn’t renew it straight away. Maybe it will give the world a chance to catch up and we can get back to in-person LANs.

We may never know the true results of the 2020/21 Quake Con Champion results cause someone was always playing with a ping advantage. I think going onto the next QPL season will settle all the scores and see who really is the best at the game. So we at least have that to look forward to.

Quake Champions Review: Conclusion

I want to make a note. That I really do think Quake Champions at points in time was a good game.

However, I can’t be honest with myself and everyone else that it just completely felt mishandled along the way. Syncerror does the best he can with what budget he has and the skeleton crew that we are aware of.

Quake Champions did one great thing, and that got me back in love with Quake. If anything at all I owe it that much gratitude as I’ve met some really cool people since starting this whole site.

Will QC ever get out of “Early Access” I cannot tell you but it doesn’t look like it will anytime soon?

Overall Score | C-

I don’t really like giving games a score but I’ll do my best here. Really I feel like the game is mediocre overall.

  • Graphics – 10/10 – the graphics are easily one of the great things about the game.
  • Sound – 7/10 – Weapon Sounds, Music all of that is great. Maybe it’s the design of the engine that gets the most complaints. (EX. Not hearing footsteps.)
  • Gameplay – 6/10 – The core of this game is solid Quake. However, the game drops the ball everywhere else. If you are expecting to pick the game up out of the box and go online and win as you do on Call of Duty, think again.
  • Marketing – 1/10 – Quake Champions gets little to 0 marketing. For a game that is supposed to be a Game as a Service no one even knows it exists. Sure the core Quake crowd already knows it’s around. Upcoming gamers don’t have a clue what Quake is and don’t care.

I expect QC’s servers to be shut off within another year or so. With no community servers to keep the game up and active like many of the other titles. QC will be a forgotten mess of a game that had potential but never delivered.

5 Simple Suggestions for QC

These are my 5 suggestions for Quake Champions, to bring people back and to fix the game.

  • Server Browser – It’s really embarrassing to me that there is no server browser for a Quake title. This seems obvious but, games like Diabotical & Overwatch, for example, don’t have Server binaries but they allow you to host games.
  • Marketing – I’m not sure how you expect anyone new to figure out this game exists. Doom Eternal never once mentions that this game is available and has a fun multiplayer experience completely for FREE. QC has mentioned Doom Eternal on launch for example. Why is this no lover back?
  • Continuous Matches – Ever played COD or any other Modern Game? Ever notice that the group stays together for it to spin up the next match? You don’t actually leave that group of people unless you hit something else to go back. QC did try to do continuous matches but it was an absolute mess.

Suggestions Continued

  • Mods – No mods, no workshop items, no custom maps. Sound like any Quake you’ve ever played in the past? No. I get having it somewhat closed off because its a GaaS but if you are going to do that you really need to release content weekly. QC does not get weekly updates of new skins etc. Updates are few and far between. Allowing Mods and custom content would fix tons of problems. They need to take a page out of Team Fortress 2’s playbook.
  • Team Modes – Duels are great, but you must leave that focus to the Pros and the highly skilled players. Gameplay and fun should always be the main focus of any game. A Pro Player is going to figure out how to be good at the game regardless of what changes you make. Not everyone wants to play Ranked to get the most out of the game at least the casual players.

These would fix a lot of the issues plaguing QC. At this point though it’s probably not even worth implementing. Join Discord and let me know what you thought of this Quake Champions Review and if you would like to see more.

The BEST Arena Shooters 2022

Looking for the Best Arena Shooters in 2022? Look no further Fulltechpodcast.com has you covered!

These games are in no real order and are just the best of what the year has to offer in the Arena FPS Genre. Arena FPS games are making sort of a small comeback with Quake Champions with the largest player base currently.

If you are a beginner and looking for some help getting started with Arena Shooters you can join the discord down below! Plenty of Retro/PC Gaming enthusiasts to help you along your way!

Quake Champions

While the game gave us hope to put Quake back on top of the gaming mountain what we are currently left with is an Early Access title with a great Pro Gaming League. Sadly, there has been such a divide with the fanbase that QC doesn’t appear it’s going to reach the masses.

Quake Champions isn’t a bad game by any means but it is hard for new gamers to easily get into. All the old school quake gamers hate all the abilities and the new school quake players hate learning to move like the pros…

It is the most Populated Arena Shooter in 2022, that however does not mean it is the best arena shooter.

You can now download and install Quake Champions using Steam – Get Quake Champions on Steam Now!

Open Arena (Really Ratmod)

I don’t have anything bad to really say about Open Arena other than it appears to be abandoned at least the core engine. But, there is good news. Ratmod is amazing and is getting frequent loves.

Ratmod

Ratmod brings great gameplay to Clan Arena, Deathmatch, and more!

If the Open Arena ever gets another major patch then this game should be on everyone’s radar if you love Arena First Person Shooters.

Open Arena has a pretty decent community and following its best to join some of the discord communities and find a time to play.

You can install OpenArena on Windows and Linux – Click to go to the download page!

Xonotic

Talk about the sleeper hit of all the recent Arena Shooters I’ve covered and played. In my humble opinion of all the forks of Neuxiz, this is clearly the best.

Xonotic is fast, it’s polished the only real thing it is lacking is players.

Unfortunately, the game hasn’t been updated in quite some time. It’s due for a major release and update for modern PCs which would increase performance.

If you can find players online at a certain time you are in for a treat.

You will have to download and install Xonotic yourself from their website – Click to go to the Downloads Page

Quake Live

Let’s update the engine on Quake III and make it more accessible to modern systems!

This really is Quake Live, in a nutshell, the only problem is you can’t mod the game like you could the original Quake III Arena.

Quake live brings lots of fixes and balancing to the old Quake III engine. While you can still get skins, models, and more using the steam workshop.

What I love most about Quake Live is there is still a thriving Clan Arena community out there and you can get in a quick game just about any time of day.

The only problem is it really hasn’t been updated in a long time either. So you might not be able to play it on a modern Operating System like Windows 10 or 11 without some help.

Watch this video and it might help you play Quake Live on Windows 10

Quake Live is the only game on this list that actually costs money to play. It doesn’t cost much $9.99 and yours to keep forever. Quake Live however was released once upon a time with a MONTHLY Subscription. Thank goodness this is no longer the case.

You can get Quake Live on the Steam Store – Click to Download Quake Live Now!

Some Honorable Arena Shooter Mentions

It’s sad really but Arena FPS games are just not as popular as I once thought they should be or what I thought they were going to be. (Which is one of the reasons I decided to rebrand to fulltechpodcast.com from quakefans.net.)

An example of that is the games that are about to be listed here. Ones that are good… just no one cares much about them anymore.

  • Diabotical – This is one game I really thought had a REALLY good chance to overthrow Quake Champions at one point. The sad truth is they couldn’t even get the Quake Live players to switch over to play CA/Wipeout and I believe no one likes killing robots(eggbots).
  • Warfork – I actually love Warfork, but ArenaFPS games are niche anyways, so a niche game with niche movement is hard for someone to pick up and play against a veteran. To be fair… all games are in a way but for whatever reason, it hits harder with Arena Shooters.
  • Unreal Tournament 4 – The Unreal Engine is fantastic, the game runs great, and it’s fun. Fortnite came out for Epic Games and basically Unreal Tournament (Now Deemed 4) has ceased development. What a sad way to go for such a classic franchise, I’m hoping Open Tournament does something.

Best Arena Shooters 2022: Conclusion

Every game on this list has something unique to bring to the table.

Quake Champions with all its different characters, movements, and abilities.

The last several years have been odd for the Arena Shooter and I look forward to having the next big game come and take all of our Arena FPS hearts.

I hope this list helped you find something fun to play this year.

If you enjoyed this list you should share this on social media and spread the word!

What’s the BEST champion in Quake Champions?

The question you might have asked yourself or had someone ask is what is the best champion in quake champions?

If you are having friends and family joining in on the gib fest, they might not understand right off the bat that this question is totally up to how they want to play the game.

All champions vary and adapt to different play styles, as they all move differently, have different abilities, and also different max health and armor points. Let’s get into the Quake Champions Characters and see what makes each one special.

If you are new to Quake and want to learn more you can feel free to join The Discord and ask whatever question you want!

Medium Champions are a good start

If you are coming from Quake III the easiest to get accustomed to is going to be Visor. This is because he moves just like everyone does in Quake III and even includes the strafe jump. All “medium” class characters are probably the easiest for someone to adapt to. When I say medium this means they have medium HP and Armor and also speed. 

Whenever I play Quake Champions, I’m normally playing as Visor or Galena. They both do play differently but they are in the medium “Champions” range so I try to stick with them because they better suit my playstyle more so than any other champions available. 

I’m far from a  Quake Champions professional, but I do LOVE the game and stream it on every occasion I can. Quake players must keep playing quite often always trying to perfect strafe jumping and map control. I stream from Time to Time and am willing to play with New Players whenever check out my twitch channel.

So to answer the question, there is no “best champion” in quake champions. Really, it’s based on how you play and your skill. You must perfect strafe jumping and map control to truly compete at the highest level in Quake Champions. I suggest checking out some of Frothy’s Quake Champions strafe jumping videos to learn how to strafe jump. Although the Quake Champions’ heroes do end up countering each other.

You should listen to the fulltechpodcast, the Quakefans radio transitioned over to it.

Quake Champions Character Breakdown

Below, we will go through each character and ability and what they bring to each fight you might have in quake champions. Below you will find a list of all the Quake Champions Characters and Heroes in the current release of the game.

Ranger

Ranger could quite possibly be the best champion in quake champions. Whenever the game goes free to play he is the champion that everyone will have completely free.

Starting with 125 HP, 25 Armor with a Cap of 100, and a Speed 310.

He is a great medium and a starting character. He has a great ability which is called Dire Orb and you can use it to TELEFRAG people which is awesome if you’ve never done it. (Most modern games wouldn’t allow telefragging today.)

His passive ability makes him a great character to use the legendary rocket jump. A rocket jump is great whenever you need to reach a certain spot in the game really quick and the only way to get there is to rocket jump to catch your opponents off guard. Ranger can still take damage when using the rocket jump ability but it is greatly reduced.

Ranger is a champion I would call the “Mario” of the series he is well balanced all-around character and could very well be the best champion in quake champions.

Scalebearer

Choo-Choo

Scalebearer is what you would call a heavy champion.

Could he be the best champion in quake champions?

In my opinion not really

but he doesn’t fit my playstyle whatsoever.

Starting off with 150 HP and 50  Armor. He is very tanky (Lots of max HP and Max Armor), but he moves really slow at first with 300 movement speed. His passive ability and active ability, make him move REALLY fast.

Whenever Scalebearer moves anything over 500 speed he does damage to anything he touches. So if he is moving a straight line he gains momentum and starts running super fast if you don’t turn quickly. He still benefits from strafe jumping and his speed does increase over 500 when you do.

The Bullrush ability makes him take even less damage basically making him invulnerable to incoming damage. A lot of players use this ability to escape whenever they are in trouble or use it to finish off unsuspecting enemies.

I don’t like playing him but he is fun to try to charge into people with your Gauntlet out and flatten other champions like pan-cakes.

Visor

Easily my favorite champion in the game. But does that make him the best champion in quake champions? To me YES. I’m a railgun junky and I used to play Quake III a ton (I have a tattoo to prove it).

Visor’s active ability basically gives you “Wall Hacks” and allows you to see where all the enemies are at, so picking people off with the railgun gets even easier.

That isn’t it though, he gains speed whenever you use the strafe jump. I’ve been strafe jumping since I became a computer gamer so he just feels perfect to me.

With Higher HP 150 and a little lower armor 25/75 max but his 320 speed. The Vanilla Quake III Movement makes it easy to get around maps.

I normally grab Visor and try to get in spots quickly to pick off my opponents from a distance with the railgun.

Want to get a grasp of Visor?

Grab him and jump into a game of instagib and see how powerful it is to see your enemies through walls.

Anarki

Anarki was a favorite champion back in the Quake III days, but in QC he is a little different…

In Quake Champions he is a little bit harder to use because his movement is different. Very fast and hard to hit. If you have ever played CPMA then you should have no problem playing Anarki and should feel right at home. Anarki is also a Light Champions with a lower Full HP and Armor stack.

His injection Active Ability makes him move faster and regain close to full HP or if you are already close to full this will increase your Health Stack like you’ve picked up the Mega Health buff!

If you are set in stone on learning how to use Anarki you better practice movement with him because that is where his strong point is going to come from. Being able to out mauver your opponents he is your best bet because he moves at the same speed going in any direction.

Could Anarki be the best champion in quake champions?

Nyx

Now you see me, now you don’t

Nyx is an absolute babe… by video game characters anyways.

She is another Light Champion which means she’s known for quick movement and lower health/armor stacks. She makes a great starting character for just about anyone. Her strong suits are for players who like to confuse their opponents and keep them guessing where she is at and disappear in the blink of an eye with her ability.

Ghostwalk is a great active ability and can be used in multiple situations. Almost a get out of free jail card except if VISOR is using his ability she can escape just about anything. Her passive is ok it basically a double jump if you are next to a wall or ledge so that helps in some sticky situations but I think it’s one of the weaker passives. But, then again she can turn invisible.

Clutch

Clutch is a pure tank and a heavy champion.

But, can move faster whenever you double-tap a direction. With 125 HP and 125/150 Armor, his plain ole movement speed along with his massive frame makes him a pretty easy target. But, he just never dies… easily at least. Whenever you fight a clutch up close you are going to know it.

He even comes equipped with a BARRIER which makes him take less damage! His active ability which he can turn into a laser that does 10 damage per tick. So it’s a little bit beefier than the Normal Lighting Gun.

Clutch is a great champion to learn, but also requires a high skill to master. He is almost a requirement in the dueling mode simply because he is so hard to kill.

He is not one of my favorites but I’m sure some people will think he is the best champion in quake champions.

Galena

Galena is easily one of my favorites. Plenty HP 125 and Plenty Max Armor 25/100 she is a great medium champion.

You can use her Active ability as a trip mine and also a way to heal yourself!

She is fast enough to get places. I tend to play more passive with her because she can set traps, and get away and heal if you need to.

I highly recommend using her to start off with other than Ranger. Galena’s active ability is easy to understand and movement is easy to grasp quickly. You can also support your teammates with your ability and heal them up if they need a little extra health. She is the most “supportive” champion in the game.

With a name like Unholy Paladin you know they have to be good, almost good enough to be the best champion in quake champions.

Slash

Slash takes a page right of the Quake IV playbook and introduces the player to Crouch sliding. Hard to master but fun to play she is another Quick and Light champion.

A good player with Slash and the Lightning gun it is insane to watch. You are instantly melted because of the speed she can produce with her crouch jump ability.

The active ability, in my opinion, isn’t very good, you can usually only kill people with it whenever they are completely caught off guard. You must move in the direction you want the trail to follow and it eventually explodes and damages opponents standing in it. The best-case scenario is in duels you can use the plasma trail to ward off the Heavy or Mega health drops.

B.J. Blazkowicz

B.J. is another Medium Champion in QC that you can easily start off with. Oh, yea… yes he is that one dude from the Wolfenstein games!

Blakzokwicz has the Dual Wield Active Ability which allows him to have 2-weapons of the same kind at the exact same time.

The B.J. Blakzokwicz champions have been re-worked several times in the Quake Champions game. He no longer screams really loud and his Dual Wielding ability has been nerfed into the ground. It’s best to try to time a good 1 – 2 seconds to use the dual-wielding ability before your opponent appears because of the increased time for it to pop. Otherwise, he is very easy to use and great for beginners.

Sorlag

Sorlag is a pretty nice tank one of my favorites and is pretty simple to use. She is also a Heavy champion.

Literally, you bunny hop around and spit acid on people with this champion, the acid covers the opposing player’s screen and makes it harder for them to see while their HP ticks downward.

Sorlag is also a female by the way.

A tremendous champion to get around the map quickly due to the champion’s CPMA movement in the same style as Anarki’s. With plenty of health and armor, she makes a fantastic champion for new players to try.

Also, a champion that is really simple to use and gives new players a little help with the additional armor and health at spawn.

Maybe the Brood Queen the best champion in quake champions?

Doom Slayer

That’s right, Doom Guy or now “Slayer” from Id’s Software’s (2nd) most famous game franchise Doom is in his game. He was also in Quake III Arena as a player skin as well as most of these champions.

Berserk his activate ability is ok since it’s been nerfed and doesn’t really get an instant kill anymore it’s almost more useful to run away to fight another day.

Doom Slayer is a Medium Champion and has the unique moving ability the Double Jump from DooM 2016.

Keel

Keel has an egg on because well Quake Champions has hats just like good ole Team Fortress 2. Well, they tried to for a while. Seem’s like they’ve run out of ideas for new hats or something.

Anyways…

Keel is a Heavy Champion and pretty tanky. He has slow movement and nothing really speeds him up is his only downfall, very basic strafe jumping movements will get you from point A to B. Plenty of HP and Armor.

His greatest thing is his active ability. He has extra grenades you can use whenever it is available, use them all at once or use them in certain situations.

Learning when to use his grenades and anticipating opponents is the only tricky part of this champion. There is also the nice Rocket Grenade Combo which if it is timed correctly is devasting and tons of damage.

Will, that make him the best champion in quake champions?

Strogg & Peeker

Strogg and Peeker is another medium champion added to the collection of great heroes.

This champion received a great update and made Strogg & Peeker one of the best champions in the game.

Strogg can now use the crouch slide similar to Slash’s movement ability. While the crouch slide doesn’t last as long as the Roller Queens, Strogg can also pick up vials of HP after he finishes off an opponent.

Even overstacking his HP is similar to picking up a Mega Health.

Strogg has the ability to call on the Peeker called the Drone Strike. The Drone Strike however leaves Strogg vulnerable to attacks as he crouches down and controls the peeker. The Peeker is best used whenever you know your enemy doesn’t have a railgun handy to take out quickly.

It’s a great feeling whenever you explode the peeker and finish off your opponents with a flying drone of death.

Peeker also has the ability to shoot some lasers which will also show your teammates where enemies are located currently on the map.

Death Knight

Death Knight could he possibly be the Best Champion in Quake Champions? 

Death Knight comes in as another Heavy Champion bringing an Active Ability called the Flame Strike. The Flame Strike is a great ability to use whenever you want to alter your opponent’s movement as it leaves a trail of flame on the ground. Which the opponent will continue to take damage over time. It is also used as an additional burst of damage to finish off an enemy with low HP.

I believe Death Knight is a great addition to the already small class of champions available. Does DK’s active ability need a nerf?

He is easy to play and has plenty of speed, health, and armor.

After watching the Quake Pro League tournament and he wasn’t even the Champion that was most banned should tell you something. He, however, does get picked a lot by Rapha in certain situations.

Athena

Athena is another fast and light champion added to the mix. With the light champion health of max 100 and starting with no armor. Speed is around 320.

She can use her ability to change directions on opponents almost instantly.

Grappling across the map is extremely useful and you can gain tons of speed and movement from it.

Athena can do a weird top of stairs jump that can send you up higher than normal, you can use it to throw off some players along the way.

Her ability really adds a very needed dynamic to the game that was needed. I remembered there used to be grappling maps in Quake III so I’m assuming other people liked this type of mod and had to implement it into Quake Champions.

Will Athena be the Best Champion in Quake Champions?

Eisen

Eisen is just an odd champion.

He just feels kind of off, and really seems kind of… normal. For instance, he’s not a monster or robot, he looks like someone you would find working on a 2005 F150 in a garage somewhere in Kentucky.

Anyways I digress.

Besides his love from his beloved Wall-E(Turret), he just doesn’t seem to quite fit in, but that could be due to the fact I don’t think turrets belong in Quake Champions.

The Turret is a great asset to deny enemies access to weapons and power-up items. Eisen’s ability also cools down quicker if you are constantly picking up armor. So whenever you are playing duel or any other mode with armor pick-ups. It’s a good idea to favorite the armor side of the map while playing Eisen.

Quake Champions’ Eisen is another Medium Champion and has the movement style of Ranger and B.J.

This champion is a good champion for new players to pick up and play easily and you might get a few kills off of turret placement alone.

Currently, Eisen has been the last champion released in late 2018 for Quake Champions. As far as I know, there have been no announcements on new champions being developed for the game.

Best Champion in Quake Champions: Conclusion

Really it comes down to which Champion you really love to play. Each Champion has unique movement and abilities which creates an interesting dynamic in the Quake and Arena FPS Formula.

Some champions perform better on different maps based on how they are designed for their unique movement. It’s really up to you and the time you put into the game on how well they can perform.

For beginners stick with Ranger and work your way up to try some of the more skilled champions. If you cannot get enough Quake action be sure to subscribe to the YouTube Channel and More Listed Down below!

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